Template: Planet

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{{infobox row|label=Solar Energy Boost|field={{ #if: {{{environmental_boost|}}} | {{{environmental_boost}}} | ? }} }}
 
{{infobox row|label=Solar Energy Boost|field={{ #if: {{{environmental_boost|}}} | {{{environmental_boost}}} | ? }} }}
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Latest revision as of 04:29, 4 November 2014

[edit] [history] [purge] Documentation icon Template documentation
{{{text}}}

This template provides a uniform design for Planet templates.

Planet
No image.png
Type

?

Orbits

?

Moons

?

Day-night cycle duration

?

Gravity

?

Fuel Depletion

?

Meteor frequency

?

Life support

?

Oxygen

?

Pressure

?

Wind level

?

Temperature

?

Precipitation

?

Solar Energy Boost

?

{{Planet
| title = 
| type =
| orbits =
| moons =
| day_length =
| gravity =
| fuel_depletion =
| meteor_frequency =
| life_support = 
| oxygen =
| pressure =
| wind_level =
| temperature =
| precipitation =
| environmental_boost =
}}
Parameter Function Default value
title Only needed to change the title from the page name {{BASEPAGENAME}}
image Image of the profession (should be approx. 150x150px) {{{title}}}.png if it exists, otherwise No image.png (linking to the page where to upload the missing image)
type Type of the dimension: Space Station, Planet, Moon, Asteroids ?
orbits The body of the Solar System this dimension orbits (e.g. Sun, Overworld) ?
moons The bodies of the Solar System that orbits this dimension (e.g. Moon, Phobos, Deimos), use None if so ?
day_length Day-night cycle length in hours and minutes and in Overworld days between parenthesis, such as 0h 00min (0 Overworld days) ?
gravity Gravity in % (Overworld is 100%), according to getFallDamageModifier() ?
fuel_depletion Fuel depletion rate for spacecraft (Overworld is 1), according to getFuelUsageMultiplier() ?
meteor_frequency Rate of meteor spawning in the dimension, according to getMeteorFrequency() ?
life_support If it is Full of life, Habitable or Uninhabitable ?
oxygen Whether there is Oxygen present in the atmosphere, according to hasBreathableAtmosphere() ?
pressure Atmosphere pressure changing the volume of sounds on the dimension forcing the player to use the Frequency Module, according to getSoundVolReductionAmount()^(-1) ?
wind_level Amount of wind on the dimension used for flag waving, according to getWindLevel() ?
temperature Temperature of the dimension affecting player's thermal level, according to getThermalLevelModifier() ?
precipitation Whether rain or snowfall can occur in the dimension, use Yes or No, according to canRainOrSnow() ?
environmental_boost Environmental boost for Solar Panels in the dimension, in %, according to (getSolarEnergyMultiplier()-1)*100 ?