Difference between revisions of "Config"

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There are two main ways to do it.  It is not recommended to use the setting:
 
There are two main ways to do it.  It is not recommended to use the setting:
 
<pre>"Generate other mods features on planets"=true</pre>
 
<pre>"Generate other mods features on planets"=true</pre>
This causes issues ranging from inappropriate worldgen to crashes.  Instead, keep that set to false, and add the specific ores you want using Galacticraft's [[Oregen]] config.  Alternatively (in Galacticraft versions 3.0.6.239 and later) you can use CoFHCore's custom oregen feature - [http://forum.feed-the-beast.com/threads/cofh-world-generation-users-manual.48678/ link] - that's more complicated than the Galacticraft settings but it gives you a little more control. If it's GregTech ores you want, neither approach will work but you can use Blood Asp's add-on, GalacticGreg.
+
This causes issues ranging from inappropriate worldgen to crashes.  Instead, keep that set to false, and add the specific ores you want using Galacticraft's [[Oregen]] config.  Alternatively (in Galacticraft versions 3.0.6.239 and later) you can use CoFHCore's custom oregen feature - [http://forum.feed-the-beast.com/threads/cofh-world-generation-users-manual.48678/ link] - that's more complicated than the Galacticraft settings but it gives you a little more control.
 +
 
 +
If it's GregTech ores you want, neither approach will work but you can use Blood Asp's add-on, GalacticGreg, see link in previous section.
  
  

Revision as of 20:43, 2 December 2014

This article is a stub. You can help us by expanding it

The Galacticraft config files can be found in folder .minecraft/configs/Galacticraft.

In Galacticraft 3 there are six config files:

  • core.conf - that's the main one
  • power-GC3.conf - that has the power conversion ratios
  • mars.conf - a small config for Mars
  • asteroids.conf - a small config for Asteroids
  • chunkloading.conf - a special config for chunk loading (a Launch Controller acts as a chunk loader)
  • miccore.conf - you should not normally need to touch this; the Small Moons config is not currently in use.

The default settings should work for most people, but the configs are there for modpack creators and people who like to tweak.

For default power configs see Energy#Conversion_Ratios.

For explanation of how to set the Sealable IDs config see SealableIDs and Sealed_Space#Working_with_other_mods.

For general discussion of how to set up a server properly see Tutorials/Space_Station_for_Server_Admins.

World Generation

These settings will be of interest for server owners, modpack makers and in single player if you are putting together your own mod list.

Each core.conf setting is shown here with its default value. Normally the settings are in this order in the config file in Galacticraft 3, but if you can't find one of the settings, the order in your file might be different (for example if you carried over config files from Galacticraft 2): that's OK, the order does not matter to the game, as long as settings are in the correct section of the config file - all these settings are under the general { heading.

Settings in core.conf

    # Increasing this will increase amount of oil that will generate in each chunk.
    D:"Oil Generation Factor"=1.8

This affects the base chance of finding an oil reservoir, so if this is higher there are basically more oil reservoirs. The chance will also be affected by the biome type, for example oil is more common in desert and ocean biomes, and very uncommon in hills biomes.

    # List of non-galacticraft dimension IDs to generate oil in.
    I:"Oil gen in external dimensions" <
        0
     >

Oil only generates naturally in non-Galacticraft dimensions, for example the Overworld. It's because the Overworld has long been rich in life and oil reservoirs have been laid down millions of years ago. Other planets in Galacticraft do not have life (or it is very well hidden!) The default setting of 0, here, causes oil to generate on the Overworld, but not the Nether or the End. If you do not want Galacticraft oil to generate at all (for example, because you have another mod which generates oil wells, for example BuildCraft) then remove the line with the 0. If you want Galacticraft oil to generate in more dimensions (for example, Twilight Forest or the Tropics), then add their dimension numbers after the 0, one per line. (Note that oil will never generate in the standard 'hell' and 'sky' biomes found in the Nether and the End in vanilla, so it only makes sense to add -1 and 1 if you have another mod which adds new biome types to the Nether or the End.)

    # If this is enabled, copper ore will generate on the overworld.
    B:"Enable Copper Ore Gen"=true

    # If this is enabled, tin ore will generate on the overworld.
    B:"Enable Tin Ore Gen"=true

    # If this is enabled, aluminum ore will generate on the overworld.
    B:"Enable Aluminum Ore Gen"=true

    # If this is enabled, silicon ore will generate on the overworld.
    B:"Enable Silicon Ore Gen"=true

These settings take effect on the Overworld. The main use for these is if players are finding too much copper and tin, because other mods (for example, IC2 and Mekanism) are also adding their own copper ore and tin ore to the world. It might also help to keep things simple if there is only one type of ore for each metal. Galacticraft is fully compatible with (OreDict registered) copper and tin ingots from other mods.

    # Disable Cheese Ore Gen on Moon.
    B:"Disable Cheese Ore Gen on Moon"=false

    # Disable Tin Ore Gen on Moon.
    B:"Disable Tin Ore Gen on Moon"=false

    # Disable Tin Ore Gen on Moon.
    B:"Disable Copper Ore Gen on Moon"=false

These are all self explanatory. They have effect on the Moon only. You might want to have Galacticraft copper and tin ores generate on the Moon even if they are not generated on the Overworld due to some other mod, because the other mod probably does not generate ores on the Moon. Also, Galacticraft's moon ores look good: they blend in to the Moon Rock.

    # If true, moon villages will not generate.
    B:"Disable Moon Village Gen"=false

Why would you not want Moon Villages?

    # If this is enabled, other mods' standard ores and all other features (eg. plants) can generate on the Moon and planets. Apart from looking wrong, this make cause 'Already Decorating!' type crashes.  NOT RECOMMENDED!  See Wiki.
    B:"Generate other mods features on planets"=false

It is strongly recommended to leave this on its default setting of: false. If you set it to true, you may have inappropriate items generating on the Moon and other planets (for example, IC2 rubber trees or Tinker's Construct Slime Islands) or you may get the dreaded "Already Decorating!" crash. To generate ores from other mods on the planets, you should instead use Galacticraft's custom ore generation, see below.

For GregTech ores on planets, there is a separate add-on GalacticGreg written by Blood Asp which will generate the ores; in Galacticraft 3.0.6.238 and later, the add-on will operate just fine with that setting set to false (in earlier versions of Galacticraft, GalacticGreg needed that setting set to true or it could use an 'experimental' mode which caused a couple of problems as described in the link above).

    # If ThaumCraft is installed, ThaumCraft wild nodes can generate on the Moon and planets.
    B:"Generate ThaumCraft wild nodes on planetary surfaces"=true

This is included in Galacticraft 3.0.6.239 and later. If you have Thaumcraft installed, you probably want to leave this set to true, it will give a few "wild" aura nodes on the planets (but no structure aura nodes, as there are no Thaumcraft structures on the planets).

    # Enter IDs of other mods' ores here for Galacticraft to generate them on the Moon and other planets. Format is BlockName or BlockName:metadata. Use optional parameters at end of each line: /RARE /UNCOMMON or /COMMON for rarity in a chunk; /DEEP /SHALLOW or /BOTH for height; /SINGLE /STANDARD or /LARGE for clump size; /XTRARANDOM for ores sometimes there sometimes not at all.  /ONLYMOON or /ONLYMARS if wanted on one planet only.  If nothing specified, defaults are /COMMON, /BOTH and /STANDARD.  Repeat lines to generate a huge quantity of ores.
    S:"Other mods ores for GC to generate on the Moon and planets" <
     >

See Oregen for full details on how to use this setting. It is the recommended way to have some ores from other mods generate underground on the Moon and Mars. Asteroids coming soon.

Adding ores from other mods

There are two main ways to do it. It is not recommended to use the setting:

"Generate other mods features on planets"=true

This causes issues ranging from inappropriate worldgen to crashes. Instead, keep that set to false, and add the specific ores you want using Galacticraft's Oregen config. Alternatively (in Galacticraft versions 3.0.6.239 and later) you can use CoFHCore's custom oregen feature - link - that's more complicated than the Galacticraft settings but it gives you a little more control.

If it's GregTech ores you want, neither approach will work but you can use Blood Asp's add-on, GalacticGreg, see link in previous section.


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