Difference between revisions of "Alien Villager"
(Added a large section of text about trading with Alien Villagers, and the specifics of the new system. Also, I have updated some outdated information about their behavior and appearance.) |
m (Fixed my broken links.) |
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==Behavior== | ==Behavior== | ||
===Trading=== | ===Trading=== | ||
− | Alien Villagers do have a trading system, ''as of [[Galacticraft 4.]] In previous version they did not.'' | + | Alien Villagers do have a trading system, ''as of [[Galacticraft 4|Galacticraft 4.]] In previous version they did not.'' |
− | However, they all have the same trades, but with different amounts of items. Each villager trades different amounts [[Lunar Sapphires]] for [[ | + | However, they all have the same trades, but with different amounts of items. Each villager trades different amounts [[Lunar Sapphire|Lunar Sapphires]] for [[Oxygen Mask|Oxygen Masks]], [[Oxygen Gear]], and partially filled [[Light Oxygen Tank|Light Oxygen Tanks]], and several jungle saplings for sapphires. They also trade [[NASA Workbench]] schematics and lunar sapphires for different schematics, and if provided with a fuel canister and some sapphires will fill the canister with fuel. Some villagers also trade ingots for their compressed equivalents |
− | Note: Trading with Alien Villagers requires a [[Frequency Module | + | Note: Trading with Alien Villagers requires a [[Frequency Module]]. |
. | . | ||
Attacking an Alien Villager within a village boundary does affect player's popularity points in that village. While this is irrelevant for trading (as non-existent), this makes the iron golems of that village aggressive to the "unpopular" players. | Attacking an Alien Villager within a village boundary does affect player's popularity points in that village. While this is irrelevant for trading (as non-existent), this makes the iron golems of that village aggressive to the "unpopular" players. |
Revision as of 22:54, 30 March 2018
Mod | |
Type |
Passive mob |
Health points |
20 |
Armor points |
None |
Attack strength |
None |
Spawn | |
Drops |
None |
Experience |
None |
Weaknesses |
None |
The Alien Villager (also known as Moon Villager) is an intelligent passive NPC mob that can be found only on the Moon, in the Moon Villages.
Contents
Spawning
Natural generation
Alien Villagers are generated along with the Moon Villages, inside their huts.
Breeding
They do not breed at all. Even if you place more wooden doors following the pre-1.8 vanilla villager method.
Baby Alien Villagers can be spawned only on creative mode with Spawn Eggs or via summon command.
Behavior
Trading
Alien Villagers do have a trading system, as of Galacticraft 4. In previous version they did not.
However, they all have the same trades, but with different amounts of items. Each villager trades different amounts Lunar Sapphires for Oxygen Masks, Oxygen Gear, and partially filled Light Oxygen Tanks, and several jungle saplings for sapphires. They also trade NASA Workbench schematics and lunar sapphires for different schematics, and if provided with a fuel canister and some sapphires will fill the canister with fuel. Some villagers also trade ingots for their compressed equivalents
Note: Trading with Alien Villagers requires a Frequency Module. . Attacking an Alien Villager within a village boundary does affect player's popularity points in that village. While this is irrelevant for trading (as non-existent), this makes the iron golems of that village aggressive to the "unpopular" players.
Environment
Like the vanilla Villagers, they will run for a shelter with a wooden door at night and during a rain, and stay indoors until the morning or clean weather. Since the Moon Villages are generated lacking wooden doors, this behavior is not noticed.
Evolved Zombies and vanilla Zombies do not attack them, nor do Alien Villager run away from zombies. On the other hand, as stated above, village's iron golems nearby will pursue the players that hurt alien villagers (only in Survival mode).
Drops
Killing them does not give any item or experience point.
Appearance
They are tall and blue-skinned, with large noses and red eyes. They bear some resemblance to the villagers found in the Overworld, although they are taller and cannot be traded with.
They are about 2.4 blocks tall, so they will get hurt if put in a 2-block tall room. They also make the same noises as their vanilla counterparts.
As of Galacticraft 4, their heads are the same size as vanilla villagers, unlike in previous versions where their brains were far larger.
Backstory: Biology and Origin
Alien Villagers do not breathe – they live in an airless environment – and do not seem to have any mouths at all. Their brains, or at least their crania, are massive compared to Overworld Villagers, implying that they are highly intelligent. It's believed that they might have some kind of mind controlling brain power, as Evolved Zombies do not or cannot attack them.
These villagers are seen happily walking around the moon’s surface despite the extreme temperatures (as high as 390 K during the day and as low as 100 K at night) and its corroding regolith. Their robes also seem to be made of some material that can withstand such conditions.
It is unknown what moon villagers eat, as there are no obvious sources of food on the moon. They could possibly feed on the trees seen growing in their villages, or they may eat the flesh of monsters they catch on the lunar surface. They may even be cannibalistic.
The origin of the moon villagers is a mystery. They may have evolved independently on the moon, or have been brought there by travelers from the Overworld. It is even possible that they were once brave colonists that evolved into what they are today. According to moon villager legend, their ancestors lived in tiki-heads beneath earth’s oceans, meaning they may have evolved from highly intelligent sea creatures that worshiped gods and behaved like under water tikis.
Gallery
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