Difference between revisions of "Game Balance"

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(Created page with "{{Stub}} Galacticraft has two main configs which have a big effect on gameplay, these are '''Quick Mode''' and '''Hard Mode'''. Overall Galacticraft is designed as an "end ga...")
 
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Galacticraft has two main configs which have a big effect on gameplay, these are '''Quick Mode''' and '''Hard Mode'''.
 
Galacticraft has two main configs which have a big effect on gameplay, these are '''Quick Mode''' and '''Hard Mode'''.
  
Overall Galacticraft is designed as an "end game" mod, to give players new goals after they have covered all the basics in Minecraft (that's building a house, gathering resources, finding diamonds, creating a stable food supply, making enchanted weapons and armour, visiting the Nether and maybe even defeating the Ender Dragon).  And getting to the Moon should feel like a major achievement.  Therefore, Galacticraft consumes a lot of resources, for example iron ingots, even to build a basic Tier 1 Rocket and the machines you will need to use it.
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Overall Galacticraft is designed as an "end game" mod, to give players new goals after they have covered all the basics in Minecraft (that's building a house, gathering resources, finding diamonds, creating a stable food supply, making enchanted weapons and armour, visiting the Nether and maybe even defeating the Ender Dragon).  Galacticraft is supposed to be hard.  Getting to the Moon should feel like a major achievement.
  
Galacticraft is also balanced on the assumption that many players will be playing it in a modpack with other mods, especially tech mods which can increase the player's resources, maybe by automatic mining, maybe by more powerful mining tools, maybe by doubling (or more) metal ingot production from basic ores.  The new Quick Mode has been introduced especially to help players who choose ''not'' to play Galacticraft with other mods.
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Galacticraft is also balanced on the assumption that many players will be playing it in a modpack with other mods, especially tech mods which can increase the player's resources, maybe by automatic mining, maybe by more powerful mining tools, maybe by doubling (or more) metal ingot production from basic ores.
  
 
===Quick Mode===
 
===Quick Mode===
'''Quick Mode''' is a config setting added from Galacticraft 3.0.9.  By default it is false, but you can set it to true.  If true, it has one simple effect: it doubles the output of the [[Compressor]] and [[Electric Compressor]] when making compressed metals out of metal ingots.  (It also increases the number of [[Basic Wafer|Basic Wafers]] or [[Advanced Wafer|Advanced Wafers]] produced by the [[Circuit Fabricator]].)  Because most Galacticraft recipes require compressed metals or wafers, overall this means Galacticraft only needs approximately ''half'' the amount of metals, silicon, redstone and diamonds to be mined.  This will make every stage of Galacticraft go faster for players who want a quick game.  It is a '''recommended''' setting if you are playing Galacticraft on its own with no other tech mods to help with mining or metal production.
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Galacticraft consumes a lot of resources, for example iron ingots, even to build a basic Tier 1 Rocket and the machines you will need to use it.
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'''Quick Mode''' is a config setting added from Galacticraft 3.0.9.  By default it is false, but you can set it to true.  If true, it has one simple effect: it doubles the output of the [[Compressor]] and [[Electric Compressor]] when making compressed metals out of metal ingots.  (It also increases the number of [[Basic Wafer|Basic Wafers]] or [[Advanced Wafer|Advanced Wafers]] produced by the [[Circuit Fabricator]].)  Because most Galacticraft recipes require compressed metals or wafers, overall this means Galacticraft only needs approximately ''half'' the amount of metals, silicon, redstone and diamonds to be mined.  This will make every stage of Galacticraft go faster for players who want a quick game.
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The new Quick Mode has been introduced especially to help players who choose ''not'' to play Galacticraft with other mods.  It is a '''recommended''' setting if you are playing Galacticraft on its own with no other tech mods to help with mining or metal production.
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===Hard Mode===
 
===Hard Mode===

Revision as of 16:29, 7 March 2015

This article is a stub. You can help us by expanding it

Galacticraft has two main configs which have a big effect on gameplay, these are Quick Mode and Hard Mode.

Overall Galacticraft is designed as an "end game" mod, to give players new goals after they have covered all the basics in Minecraft (that's building a house, gathering resources, finding diamonds, creating a stable food supply, making enchanted weapons and armour, visiting the Nether and maybe even defeating the Ender Dragon). Galacticraft is supposed to be hard. Getting to the Moon should feel like a major achievement.

Galacticraft is also balanced on the assumption that many players will be playing it in a modpack with other mods, especially tech mods which can increase the player's resources, maybe by automatic mining, maybe by more powerful mining tools, maybe by doubling (or more) metal ingot production from basic ores.

Quick Mode

Galacticraft consumes a lot of resources, for example iron ingots, even to build a basic Tier 1 Rocket and the machines you will need to use it.

Quick Mode is a config setting added from Galacticraft 3.0.9. By default it is false, but you can set it to true. If true, it has one simple effect: it doubles the output of the Compressor and Electric Compressor when making compressed metals out of metal ingots. (It also increases the number of Basic Wafers or Advanced Wafers produced by the Circuit Fabricator.) Because most Galacticraft recipes require compressed metals or wafers, overall this means Galacticraft only needs approximately half the amount of metals, silicon, redstone and diamonds to be mined. This will make every stage of Galacticraft go faster for players who want a quick game.

The new Quick Mode has been introduced especially to help players who choose not to play Galacticraft with other mods. It is a recommended setting if you are playing Galacticraft on its own with no other tech mods to help with mining or metal production.


Hard Mode

Hard Mode is a config setting which has been in the game for a while but had no function before Galacticraft 3.0.9. It is currently a Work In Progress, but the plan is for it to add a package of features to make the game harder for players (or modpacks) who want to ramp up the difficulty level. These are likely to include:

  • more damage from all Galacticraft mobs and (especially) bosses
  • faster damage from oxygen suffocation - this will kill you within 1 minute or less
  • somewhat increased power consumption in machines (especially Tier 2 machines) but Tier 2 will run a little faster as a compensating benefit
  • power loss in aluminium wires, to encourage use of Beams
  • the Compressed Steel recipe involving 2 coal + 1 Compressed Iron is automatically disabled for modpacks which have steel ingots (it will require 2 steel ingots - steel ingots are generally hard to make late game items, in other mods which offer a way to make them)
  • more realistic movement in freefall on space stations in Survival mode (risk of drifting endlessly)
  • more base damage from meteorites

Players could enable Quick Mode and Hard Mode at the same time, if they want a game which is challenging but does not require so much grinding for resources.

Server controlled settings

The following settings in Galacticraft are server controlled, meaning the settings on the server will override any settings the players have set, in a multiplayer game:

  • Quick Mode
  • Hard Mode
  • Dungeon Boss Health Modifier
  • Suffocation Damage
  • Suffocation Cooldown
  • Rocket Fuel Factor
  • Detectable IDs (see Sensor Glasses)
  • All power conversion ratios
  • Power conversion loss percentage

In addition, some other settings not listed here are only relevant to servers (in a multiplayer game), for example all the worldgen config settings.

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Unless stated otherwise, all information contained on this wiki should be considered outdated and might not reflect in-game experiences