Difference between revisions of "Evolved Zombie"

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|weaknesses=''Normal:'' Sunlight<br>''Baby:'' None
 
|weaknesses=''Normal:'' Sunlight<br>''Baby:'' None
 
}}
 
}}
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'''Evolved Zombie''' is a common, undead [[:Category:Hostile mobs|hostile mob]] that the spawns in any Galacticraft [[Dimensions|dimension]] except in [[Space Station]] dimensions.
  
'''Evolved Zombie''' is a [[:Category:Hostile mobs|hostile mob]] that the spawns on the [[Moon]] and [[Mars]]. This mob is slightly taller and walks about 2x faster than its [[Overworld]] counterparts. It appears to be wearing two medium oxygen tanks and oxygen gear and helmet. Zombies do not run out of air. Evolved Zombie is one of the five mobs that can survive in airless dimensions.
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== Spawning ==
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Evolved Zombies naturally spawn in groups of up to 4 at a light level of 7 or less on the [[Moon]], [[Mars]] and [[Asteroids]] dimensions.
  
Likely most Minecraft hostile mobs, they will spawn in dimly lit areas except on [[Space Station]] and vanilla dimensions. They also will burn in sunlight.
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They have a small chance to spawn as a baby type.
  
'''Tip:''' When fighting with Evolved Zombies, it is recommended that you use powerful weapons like a sword with Sharpness II or higher and bows with Power III and Punch I or higher, that is because these zombies run faster and have 50% more health points than vanilla zombies.  (From Galacticraft 3.0.9, Evolved Zombies are also smarter than you at jumping around in low gravity - they use smaller jumps so they stay in control of their movement better.)
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== Variants ==
 
 
<div style="clear:both"></div>
 
 
=== Evolved Baby Zombie ===
 
=== Evolved Baby Zombie ===
 
[[File:Evolved Baby Zombie.png|thumb|right|An Evolved Baby Zombie]]
 
[[File:Evolved Baby Zombie.png|thumb|right|An Evolved Baby Zombie]]
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Much like the vanilla Baby Zombies, they do not burn in sunlight and run even faster.
 
Much like the vanilla Baby Zombies, they do not burn in sunlight and run even faster.
  
=== Data ===
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=== Armed Evolved Zombies ===
* '''Health points''': 30.
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Along with Evolved Skeletons, Evolved Zombies can also spawn with armor and wielding a sword or tools.
*'''Drops''': rotten flesh.
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*'''Armor''': there is a chance they will spawn with armor and sword.
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== Behavior and Appearance ==
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This mob is slightly taller and walks about 2x faster than its [[Overworld]] counterparts. It appears to be wearing two medium oxygen tanks and oxygen gear and helmet. Zombies do not run out of air. Evolved Zombie can survive in any airless dimension.
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Except Evolved Baby Zombies and Evolved Zombies wearing a helmet, they will burn in sunlight.
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=== Siege ===
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If the [[Moon Village]] has wooden doors so that [[Alien Villager]]s seek for shelter, Evolved Zombies will attempt to siege it during the lunar nighttime. They will walk around the village huts and look for entrances in pursuit of its dwellers.
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If they manage to break into, they will not harm the alien villagers. Instead, they will run confused among them, entering and exiting the hut several times, as if the alien villagers were not there.
  
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== Drops ==
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When killed, Evolved Zombies drop up to 2 pieces of rotten flesh.
  
===Rare drops===
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=== Rare drops ===
From Galacticraft 3.0.9 onwards, the '''Evolved Zombie''' also has a chance of dropping the following '''rare drops''' (this is in place of the carrot or iron ingot which a regular Zombie can drop):
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From Galacticraft 3.0.9 onwards, Evolved Zombie also has a chance of dropping the following '''rare drops''' (this is in place of the carrot or iron ingot which a regular Zombie can drop):
 
* [[Copper Ingot]] (only in [[Asteroids Adventure|Adventure Mode]])
 
* [[Copper Ingot]] (only in [[Asteroids Adventure|Adventure Mode]])
 
* [[Can of Food|Dehydrated Carrots]]
 
* [[Can of Food|Dehydrated Carrots]]
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* [[Oxygen Vent]] (very rare)
 
* [[Oxygen Vent]] (very rare)
 
{{Listend}}
 
{{Listend}}
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== Tips ==
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* When fighting with Evolved Zombies, it is recommended that you use powerful weapons like a sword with Sharpness II or higher and bows with Power III and Punch I or higher, that is because these zombies run faster and have 50% more health points than vanilla zombies.
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* From Galacticraft 3.0.9, Evolved Zombies are also smarter than you at jumping around in low gravity - they use smaller jumps so they stay in control of their movement better.
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=== Data ===
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* '''Health points''': 30.
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*'''Drops''': rotten flesh.
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*'''Armor''': there is a chance they will spawn with armor and sword.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 20:58, 22 April 2017

Evolved Zombie
Evolved Zombie.png
Evolved Zombie
Mod

Galacticraft

Type

Hostile mobs

Health points

30

Armor points

?

Attack strength

?

Spawn

Light level of 7 or less on Moon, Mars and Asteroids.

Drops

Rotten Flesh

Experience

?

Weaknesses

Normal: Sunlight
Baby: None

Evolved Zombie is a common, undead hostile mob that the spawns in any Galacticraft dimension except in Space Station dimensions.

Spawning

Evolved Zombies naturally spawn in groups of up to 4 at a light level of 7 or less on the Moon, Mars and Asteroids dimensions.

They have a small chance to spawn as a baby type.

Variants

Evolved Baby Zombie

An Evolved Baby Zombie

An Evolved Baby Zombie is the rare appearance of a Evolved Zombie being spawned as baby version.

Much like the vanilla Baby Zombies, they do not burn in sunlight and run even faster.

Armed Evolved Zombies

Along with Evolved Skeletons, Evolved Zombies can also spawn with armor and wielding a sword or tools.

Behavior and Appearance

This mob is slightly taller and walks about 2x faster than its Overworld counterparts. It appears to be wearing two medium oxygen tanks and oxygen gear and helmet. Zombies do not run out of air. Evolved Zombie can survive in any airless dimension.

Except Evolved Baby Zombies and Evolved Zombies wearing a helmet, they will burn in sunlight.

Siege

If the Moon Village has wooden doors so that Alien Villagers seek for shelter, Evolved Zombies will attempt to siege it during the lunar nighttime. They will walk around the village huts and look for entrances in pursuit of its dwellers.

If they manage to break into, they will not harm the alien villagers. Instead, they will run confused among them, entering and exiting the hut several times, as if the alien villagers were not there.

Drops

When killed, Evolved Zombies drop up to 2 pieces of rotten flesh.

Rare drops

From Galacticraft 3.0.9 onwards, Evolved Zombie also has a chance of dropping the following rare drops (this is in place of the carrot or iron ingot which a regular Zombie can drop):

Tips

  • When fighting with Evolved Zombies, it is recommended that you use powerful weapons like a sword with Sharpness II or higher and bows with Power III and Punch I or higher, that is because these zombies run faster and have 50% more health points than vanilla zombies.
  • From Galacticraft 3.0.9, Evolved Zombies are also smarter than you at jumping around in low gravity - they use smaller jumps so they stay in control of their movement better.

Data

  • Health points: 30.
  • Drops: rotten flesh.
  • Armor: there is a chance they will spawn with armor and sword.

Gallery


Impt.png
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